I created this ragged garment as part of INFINITY27's Samsara game in their skills bootcamp. This is for one of the enemy types used in the game, the Preta. This opportunity gave me some industry experience and work practises. I designed some silhouettes to get a clearer idea on the direction to take it, as well as create a blockout, and then made the clothing in Marvelous Designer. Further sculpting refinements were done in ZBrush with texturing done in Substance Painter, including all the rips and tears. Everything was set up in Unreal Engine 5.
Shoutout to Dan Herbert for the cool Preta enemy that it was modelled for.