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Tim Smith
Tim Smith
Graduate Character Artist
Uttoxeter, United Kingdom

Summary

Character artist graduate hoping to get into the games industry. Been studying game development since 2017 and started specialising in characters in 2020. Really love doing it and I'm always eager to learn new tricks and techniques to improve my artistic skills, along with industry workflows and technical knowledge.

Completely open to mastering stylised characters, but my current focus is on making real-time characters.

Skills

3D ModelingCharacter ModelingDigital SculptingTexturingCharacter Artist

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Fusion 360
Fusion 360
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
3DCoat
3DCoat
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
R3DS Wrap
R3DS Wrap

Experience

  • Audio Intern at Codemasters
    Southam, United Kingdom
    March 2019 - March 2019

    During my time I played and bug tested their daily builds of F1 2019 for audio issues and updated a checklist of issues. I used Wwise and JIRA, helped record some sound effects, and attended daily scrum meetings with the audio team.

    Contributions lead to having my name in the game credits.